active
integer, 0 .. 1 (false/true) |
graphics display is active |
banner
string |
Banner |
desiredsimspeed
float, 0 .. 999999 default=0 |
Desired simulation speed Desired simulation speed in steps/second. 0 = simulation is disabled. |
fps
float |
FPS Frames Per Second (measured) |
fpsvisible
integer, 0 .. 1 (false/true) |
Display the FPS meter? |
maxfps
integer, 1 .. 100 default=30 |
Maximum fps |
messagesVisible
integer, 0 .. 1 (false/true) |
Show log |
messagesWindow
object |
Get the log window get window object (class Window) |
minfps
integer, 1 .. 100 default=5 |
Mininmum fps |
simsteps
integer, 0 .. 999999 default=0 |
Simulation steps per frame 0 = simulation is disabled. In most cases you should use desiredsimspeed as it ensures automatic throttle control. |
size_x
integer |
Display width |
size_y
integer |
Display height |
userspeed
float, 0 .. 100 default=1 |
simspeed user adjustment User interface sets this property to adjust simulation speed. |
clearMessages
|
Clear the log window function clearMessages() |
createWindow
returns Window |
Create a Window function createWindow(integer style, string title, object client)create and return the new window object. |
deleteWindow
doesn't return a value |
Delete a Window function deleteWindow(Window) |
draw
|
draw function draw() |
newCreatureCharts
|
Create CreatureChartsManager function newCreatureCharts() |
newSimStatsCharts
|
Create SimStatsChartsManager function newSimStatsCharts() |
quit
|
quit function quit() |
resume
|
resume function resume() |
stop
|
stop function stop() |
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